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The Java 3D API Specification (2nd Edition)
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The Java 3D API Specification (2nd Edition).iso
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Sound
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SimpleSoundsBehavior.java
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2000-04-28
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/*
* @(#)SimpleSoundsBehavior.java 1.12 00/02/10 13:15:05
*
* Copyright (c) 1996-2000 Sun Microsystems, Inc. All Rights Reserved.
*
* Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
* modify and redistribute this software in source and binary code form,
* provided that i) this copyright notice and license appear on all copies of
* the software; and ii) Licensee does not utilize the software in a manner
* which is disparaging to Sun.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
* IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
* LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
* OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
* LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
* INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
* CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
* OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* This software is not designed or intended for use in on-line control of
* aircraft, air traffic, aircraft navigation or aircraft communications; or in
* the design, construction, operation or maintenance of any nuclear
* facility. Licensee represents and warrants that it will not use or
* redistribute the Software for such purposes.
*/
import javax.media.j3d.*;
import javax.vecmath.*;
import java.net.URL;
import java.util.Enumeration;
// User defined audio behavior class
public class SimpleSoundsBehavior extends Behavior {
WakeupOnElapsedTime wt;
WakeupOnBehaviorPost wp;
BackgroundSound sound1 = new BackgroundSound();
PointSound sound2 = new PointSound();
PointSound sound3 = new PointSound();
static int WAKEUP_SOUND = 0;
int soundIndex = 0;
URL URLName1;
URL URLName2;
URL URLName3;
BoundingSphere bounds;
// Override Behavior's initialize method to setup wakeup criteria
public void initialize() {
MediaContainer sample1 = new MediaContainer();
MediaContainer sample2 = new MediaContainer();
MediaContainer sample3 = new MediaContainer();
sample1.setCapability(MediaContainer.ALLOW_URL_WRITE);
sample1.setCapability(MediaContainer.ALLOW_URL_READ);
sample1.setURLObject(URLName1);
sample1.setCacheEnable(false);
sound1.setLoop(0);
sound1.setContinuousEnable(false);
sound1.setReleaseEnable(false);
sound1.setSoundData(sample1);
sound1.setInitialGain(0.7f);
sample2.setCapability(MediaContainer.ALLOW_URL_WRITE);
sample2.setCapability(MediaContainer.ALLOW_URL_READ);
sample2.setURLObject(URLName2);
sound2.setLoop(Sound.INFINITE_LOOPS);
sound2.setContinuousEnable(false);
sound2.setReleaseEnable(false);
sound2.setSoundData(sample2);
sound2.setInitialGain(2.0f);
Point3f sound2Pos = new Point3f(-30.0f, 0.0f, 0.0f);
sound2.setPosition(sound2Pos);
sample3.setCapability(MediaContainer.ALLOW_URL_WRITE);
sample3.setCapability(MediaContainer.ALLOW_URL_READ);
sample3.setURLObject(URLName3);
sound3.setContinuousEnable(false);
sound3.setReleaseEnable(false);
sound3.setSoundData(sample3);
sound3.setInitialGain(4.0f);
Point3f sound3Pos = new Point3f(30.0f, 0.0f, 0.0f);
sound3.setPosition(sound3Pos);
wt = new WakeupOnElapsedTime(2000);
WakeupOnElapsedTime wp = new WakeupOnElapsedTime(5000);
wakeupOn(wp);
}
// Override Behavior's stimulus method to handle the event
public void processStimulus(Enumeration criteria) {
switch (soundIndex)
{
// Active
case 0:
// System.out.println("****Enable First Sound");
sound1.setEnable(true);
wakeupOn(wt);
break;
case 1:
// System.out.println("********Enable Second Sound");
sound2.setEnable(true);
wakeupOn(wt);
break;
case 2:
case 4:
case 6:
case 8:
case 10:
// System.out.println("************Enable Third Sound");
sound3.setEnable(true);
wakeupOn(wt);
break;
case 3:
case 5:
case 7:
case 9:
// System.out.println("************Disable Third Sound");
sound3.setEnable(false);
wakeupOn(wt);
break;
case 11:
// System.out.println("********Disable Second Sound");
sound2.setEnable(false) ;
wakeupOn(wt);
break;
case 12:
// System.out.println("****Disable First Sound");
sound1.setEnable(false) ;
// System.out.println("****Test Complete****");
wt = new WakeupOnElapsedTime(400000);
wakeupOn(wt);
break;
default:
break;
}
soundIndex++;
}
//
// Constructor for rotation behavior.
// Parameters: sound node
// sample file name
// sound node's bounds
//
public SimpleSoundsBehavior(BackgroundSound sound1,
PointSound sound2,
PointSound sound3,
URL urlName1,
URL urlName2,
URL urlName3,
BoundingSphere soundBounds) {
this.sound1 = sound1;
this.sound2 = sound2;
this.sound3 = sound3;
this.URLName1 = urlName1;
this.URLName2 = urlName2;
this.URLName3 = urlName3;
this.bounds = (BoundingSphere)soundBounds.clone();
}
}